Template:Cat Stats


 * ''*Includes treasures; recharge time may vary.
 * *Time between attacks is the time of the attack from the animation's end until the next attack animation start.

How to use this template:

{{CatCharacter Stats }}
 * Normal Form name= Name of that cat unit in normal form (Lv.1 to Lv.9)
 * Hp normal= health of that cat unit in normal form: (HP) (at Lv.1 and 0% treasures)
 * Atk Power normal= attack power of that cat unit in normal form: (damage) (at Lv.1 and 0% treasures)
 * Atk Range normal= range attack of that cat unit in normal form
 * Time between attacks normal= time between 2 attacks of that cat unit in normal form
 * Movement Speed normal= movement speed of that cat unit in normal form
 * Knockbacks Number normal= number of times that cat unit in normal form being knocked back by enemy units before it gone
 * Attack Animation normal= length (in frames) (f) of the attack animation of that cat unit (in normal form)
 * Recharging time normal= the time that cat unit (in normal form) needs to respawn
 * Hp normal Lv.MAX= health of that cat unit in Normal Form (at Lv.MAX)
 * Atk Power normal Lv.MAX= attack power of that cat unit in normal form (at Lv.MAX}
 * Attack type (single/area) normal= the attack of that cat unit in normal form will hit 1 enemy (single target) or all enemies in its range (area attack)
 * Special Ability normal= the abilities of that cat unit in normal form (stop the movement, knock back,...)
 * Lv.MAX= level cap of that cat unit
 * Evolved Form name= Name of that cat unit in evolved form (from Lv.1o)
 * Hp evolved= health of that cat unit in evolved form: (HP) (at Lv.MAX)
 * Atk Power evolved= attack power of that cat unit in evolved form: (damage) (at Lv.MAX)
 * Atk Range evolved= range attack of that cat unit in evolved form
 * Time between attacks evolved= time between 2 attacks of that cat unit in evolved form
 * Movement Speed evolved= movement speed of that cat unit in evolved form
 * Knockbacks Number evolved= number of times that cat unit in evolved form being knocked back by enemy units before it gone
 * Attack Animation evolved= length (in frames) (f) of the attack animation of that cat unit (in evolved form)
 * Recharging time evolved= the time that cat unit (in evolved form) needs to respawn

Updates (January 14th, 2016)
Because the level cap keep changing, the "atk power (Lv.MAX)" and "HP (Lv.MAX)" boxes now can be modified to change to the level we currently have instead of the strongest stats. (If you're confused about this please don't fill it!)
 * Normal stats Level= hp and atk power of the Cat's 1st form at this level
 * Evolved stats Level= hp and atk power of the Cat's 2nd form at this level